 // ------------------------------------------------------ Trader Markers ALTAR -------------------------------------------------------

<TraderMarker> 			0 									// Infirmerie
<TraderMarkerPosition>	8170.969238, 473.072968, 9059.720703	
<TraderMarkerSafezone>	80
<TraderMarker> 			1 									// Outillages     
<TraderMarkerPosition>	8183.894043, 475.075073, 9087.236328
<TraderMarkerSafezone>	80
<TraderMarker> 			2 									// Armes
<TraderMarkerPosition>	8177.850586, 475.135162, 9097.618164
<TraderMarkerSafezone>	80
<TraderMarker> 			3 									// Munitions     
<TraderMarkerPosition>	8176.621582, 475.135162, 9100.175781	
<TraderMarkerSafezone>	80																		
<TraderMarker> 			4 									// Vetements     
<TraderMarkerPosition>	8160.966797, 474.854584, 9068.981445
<TraderMarkerSafezone>	80	
<TraderMarker> 			5 								    // voiture
<TraderMarkerPosition>	8213.179688, 469.870026, 9046.501953	
<TraderMarkerSafezone>	80
<VehicleSpawn>			8210.559570, 469.997589, 9051.127930
<VehicleSpawnOri>		150, 0, 0
<TraderMarker> 			6							        // Nourritures
<TraderMarkerPosition>	8174.740234, 472.350769, 9046.364258
<TraderMarkerSafezone>	80	

//new trader

<TraderMarker> 			7 									// Chasse     
<TraderMarkerPosition>	8188.513184, 473.148163, 9003.481445	
<TraderMarkerSafezone>	60																		
<TraderMarker> 			8 									// Peche     
<TraderMarkerPosition>	8189.230957, 472.115448, 8996.719727
<TraderMarkerSafezone>	60	

// ------------------------------------------------------ Tradeur ALTAR Spawn -------------------------

<Object> SurvivorF_Linda		//medic (0)
<ObjectPosition> 8170.969238, 473.072968, 9059.720703
<ObjectOrientation> 065 , 0, 0
<ObjectAttachment>  FirstAidKit
<ObjectAttachment>	MedicalScrubsShirt_Blue
<ObjectAttachment>	SurgicalGloves_LightBlue 
<ObjectAttachment>	Skirt_Blue
<ObjectAttachment>	MedicalScrubsHat_Blue
<ObjectAttachment>  SurgicalMask	 
<ObjectAttachment>	Ballerinas_blue

<Object> SurvivorF_Frida   //outillages (1)
<ObjectPosition>    8183.894043, 475.075073, 9087.236328
<ObjectOrientation> 250, 0, 0
<ObjectAttachment>	SledgeHammer
<ObjectAttachment>  ConstructionHelmet_White
<ObjectAttachment>	ThickFramesGlasses
<ObjectAttachment>	JumpsuitPants_Green
<ObjectAttachment>	JumpsuitJacket_Green
<ObjectAttachment>	DressShoes_Black
<ObjectAttachment>	ConstructionHelmet_Green
<ObjectAttachment>  MountainBag_Green
<ObjectAttachment>	Pickaxe

<Object> SurvivorF_Linda  // armes (2)
<ObjectPosition>    8177.850586, 475.135162, 9097.618164
<ObjectOrientation> 280 , 0, 0
<ObjectAttachment>	Skirt_yellow            
<ObjectAttachment>	MilitaryBoots_Redpunk   
<ObjectAttachment>	M65Jacket_Black 
<ObjectAttachment>	AliceBag_Black
<ObjectAttachment>	HighCapacityVest_Black
<ObjectAttachment>  Armband_Red
<ObjectAttachment>	AviatorGlasses	
<ObjectAttachment>	SVD
<ObjectAttachment>	Mag_SVD_10Rnd
<ObjectAttachment>	SVD
<ObjectAttachment>	Mag_SVD_10Rnd
<ObjectAttachment>	MilitaryBeret_ChDKZ

<Object> SurvivorF_Keiko //munitions (3)
<ObjectPosition> 8176.621582, 475.135162, 9100.175781
<ObjectOrientation> 220, 0, 0
<ObjectAttachment>  AmmoBox
<ObjectAttachment>	TacticalGloves_Black
<ObjectAttachment>	CargoPants_Black             
<ObjectAttachment>	JungleBoots_Black   
<ObjectAttachment>	M65Jacket_Black 
<ObjectAttachment>	BeanieHat_Black
<ObjectAttachment>	HighCapacityVest_Black
<ObjectAttachment>	AssaultBag_Black

<Object> SurvivorM_Denis //vêtements (4)
<ObjectPosition>    8160.966797, 474.854584, 9068.981445
<ObjectOrientation> 065, 0, 0
<ObjectAttachment>	AliceBag_Green
<ObjectAttachment>	CargoPants_Green
<ObjectAttachment>	HikingJacket_Green
<ObjectAttachment>	Mich2001Helmet
<ObjectAttachment>	NVGoggles
<ObjectAttachment>	CombatBoots_Green
<ObjectAttachment>	BalaclavaMask_Green
<ObjectAttachment>	BandanaMask_GreenPattern	

<Object> SurvivorM_Peter  // mecano (5)
<ObjectPosition>    8213.179688, 469.870026, 9046.501953
<ObjectOrientation> -30, 0, 0
<ObjectAttachment>	ConstructionHelmet_Orange
<ObjectAttachment>  LugWrench
<ObjectAttachment>	ReflexVest
<ObjectAttachment>	JumpsuitPants_Grey
<ObjectAttachment>	JumpsuitJacket_Gray
<ObjectAttachment>	WorkingBoots_Grey
<ObjectAttachment>	BeanieHat_Beige
<ObjectAttachment>	WorkingGloves_Beige

<Object> SurvivorF_Linda   // Nourritures (6)
<ObjectPosition>    8174.740234, 472.350769, 9046.364258
<ObjectOrientation>    70, 0,  0
<ObjectAttachment>  Pitchfork
<ObjectAttachment>  FarmingHoe
<ObjectAttachment>  FangeKnife
<ObjectAttachment>  LeatherHat_Brown
<ObjectAttachment>  Jeans_Brown
<ObjectAttachment>  JumpsuitJacket_Gray
<ObjectAttachment>  BeanieHat_Black
<ObjectAttachment>  WorkingGloves_Yellow
<ObjectAttachment>  Wellies_Black


// new pnj

<Object> SurvivorM_Denis // Chasse  (7)
<ObjectPosition>    8188.513184, 473.148163, 9003.481445
<ObjectOrientation> 15.6, 0, 0
<ObjectAttachment>	HuntingBag_Hannah
<ObjectAttachment>	HuntingJacket_Summer
<ObjectAttachment>	HunterPants_Summer
<ObjectAttachment>	CowboyHat_black
<ObjectAttachment>	CombatBoots_Green
<ObjectAttachment>	Crossbow_Autumn
<ObjectAttachment>	B95		

<Object> SurvivorM_Peter  // Peche (8)
<ObjectPosition>    8189.230957, 472.115448, 8996.719727
<ObjectOrientation> 65.27, 0, 0
<ObjectAttachment>	BoonieHat_Black
<ObjectAttachment>  DryBag_Black 
<ObjectAttachment>	ImprovisedFishingRod
<ObjectAttachment>	LeatherPants_Brown
<ObjectAttachment>	LeatherJacket_Brown
<ObjectAttachment>	Wellies_Black
<ObjectAttachment>	WoolGlovesFingerless_Black   
 
//<OpenFile> FileName.txt								// Links to another File; Must be right above <FileEnd>!
<FileEnd>												// This has to be on the End of this File and is very importand!